
Voice actor & audio engineer. Available for projects and collaborations.
I aim to create performances that add authenticity and life to storytelling. Every project is a chance to build immersive experiences one voice at a time.
I’m a voice actor and audio engineer who loves turning sound into story. My journey began in a Bethesda modding community, where I first stepped behind the mic for a small NPC role and soon found myself mixing, shaping, and refining the voices of entire worlds.
My voice is mid-range and smooth, often described as calm but expressive. I’m drawn to characters that let me explore emotional depth, tone, and texture, from quiet introspective moments to the energy of conflict.
I’ve contributed both voice and post-production audio work to Concord Stories and Shadows of the Old World. I record from a treated space using professional-grade equipment for clean, reliable audio.